Psionic Trigger

Metapsionics Science
Power Score: Int -3
Initial Cost: 0
Maintenance Cost: 7/hour
Range: 0
Preparation Time: 0
Area of Effect: personal
Prerequisites: 6th level

Psionic Trigger allows the psionicist to set predefined conditions that will automatically trigger a chosen psionic power upon occurrence. After making a successful power check, the psionicist mentally defines the condition to be met, and the power to be triggered by the condition. The conditions must be specifically defined, but otherwise can be nearly anything. For example, "Trigger a Disintegrate when a kender approaches within 10 foot, aimed at the kender".

The user must be aware that the conditions have been met, or else the power will not trigger - an event ocurring hundreds of miles away won't trigger the chosen power, unless the psionicist has some means of knowing this information. A power check must be performed for the triggered power; it does not automatically succeed due to being a triggered effect. The psionicist must have enough PSPs remaining to pay the cost of the to-be-triggered power, and the power must have a valid target. For example, "Trigger a Disintegrate 30 minutes from now, aimed at Korak the dwarf", will not work if Korak is not present. The triggered power will only function for one round unless specifically defined otherwise in the condition list, such as "Trigger a Levitate upon falling 10 feet, and maintain the power for 4 rounds afterwards". The psionicist can extend a predefined duration, but must pay that power's initial cost again.

Only one power may be subject to a single Psionic Trigger, altho multiple Psionic Triggers can be maintained independently.


Power Score: The maintenance cost drops to 4/hour.
20: Psionics Trigger fails, and cannot be used for 1d4 days.